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Appearance and PersonalityEditJinsei stands at 6'04 and always is in a silk outfit. his long red hair is alway braided down his back and he goes no where without one of his bo staffs. he is very kind, often quiet, and is highly intelligent.
Chakra Levels: 22
Chakra Control: 22
Genin 1: Lightning
Genin 2: Dragon Blood
Kage Rank: N/A
Feats earned so far: 28
Banked feats: 2
- Dragons Blood - The user gains dragon eyes and the whites of their eyes go black. It increases strength by 5 (10 per round)
- Dragon Shield - For a short amount of time the user gains a scale armor the he can use to defend as well as attack if needed. (10 per round)
Dragons fang- The user grows Fangs to bite into the enemy with (10)
- Dragon Feet- The user gains a speed boost of 8 (20 per round)
- Dragons Claws- The user grows claws to tear apart their enemy with (10)
- Dragons shout- The user focuses chakra in their throat and when the speak send out a wave of energy at the enemy. (20)
- Dragons heart- the user unlocks the pure power of the dragon growing claws, fangs, scales, and tail all at once to fight with [for fluff]. increases strength, speed, and endurance by 6 (40 per round)
- Lightning Release: Lightning Arrow - The user gathers lightning chakra in his hand and then releases a bolt of lightning towards his opponent. The attack is quick and is intended to wound and slow down the opponent. (10 cp)
- 10-Hit Combo - The user punches the foe until striking the foe into the air with a Lightning Release infused uppercut then jumping above the foe with amazing speed and punching the foe until finally striking the foe down into the ground with Lightning Release infused blow to the stomach. (10 cp)
- White Lightning - White Lightning is refined lightning formed in a user's hand, then shot out. The lightning forms into the shape of a dragon, and flies toward the destination the user chooses, based on where they point, like a guided missle. (10 cp)
- Telekinetic Manipulation - This grants the user the ability to throw, pull, or halt/deflect an enemy's physical body, weapons, or jutsu. However, this ability is initially a weak version of the use of telekenises, and depends heavily on the character's stats as well as the opponent's stats to resist the energy manipulation. (10 CP per use). [can be 20 and 40 as well]
- Telekinetic Boost - This feat allows the user to concentrate a build up of energy within their muscles and joints to allow an increase in strength (+5 STR) and speed (+5 SPD). This is an advanced technique and requires at least one upgrated version of the "Telekinetic Manipulation" feat. (20 CP upkeep)
- + sp
- + sp
- + sp
Sand Wall - The user creates a wall of sand that can block basic ninjutsu and equipment.
Sand Arms - The user is able to create powerful arms made of chakra infused sand starting with two arms that are able to attack, block incoming attacks, and or use jutsu known by the user. (10 CP/5 CP per round, per level.) (follows Multi-attacks rules)
- Sand Bullet - The user forms a small sphere made of sand and compresses it to increase its hardness. The sphere can strike opponents with such speed and force that it knocks them unconscious. He can also change its trajectory, to strike down multiple targets. (20cp)
- Desert Layered Imperial Funeral (Giant Layered Sand Burial) - The user covers there target with several successive layers of chakra infused sand, before compressing it into the form of a huge pyramid which acts to imprison the target upon its completion. The Prison is extremely hard to break out of, if even, making it a very powerful binding jutsu. (40cp/20cp Maintain)
- Bo-ra- the user focuses chakra into their staf before swinging it. the chakra releases in a slash of energy (10)
Monkey hit- The user sits on top of the bo staff as if meditating. they then take the staff and swing it at the apponent rapidly. (10)
Trick bo- You fool the opponent into believing you have been injusred by your staff attack. you the use this time to sweep with the staff (10)
- Hurricane Stance - The user enters a stance that allows their physical attacks to be amplified drastically by using wind to sharpen slashes. (+8 full to str, 20 cp per round)
Monkey stance- A nimble and fast paced staff stance that specializes in mobility. The user often performs all manner of acrobatics to dodge and parry attacks, and then often follows up with quick attacks of her own. [+8 to speed, 20 CP/round]
- Tien-bo- This bo staff stands at 6'5 and is made of bamboo. it is high flexible and durable. Despite its appearance it can shear through almost anything: Swords, Armors, stone, etc. Anything that is not a legendary item itself can fall prey. This bo-staff can also break through 20 cp barriers.
- Jang-bo- This bo staff stands at 7 foot and is made of a red wood. it has the ability to change in length depending on the amount of chakra enfused. this adds a great range to is attack It can shear through almost anything: Swords, Armors, stone, etc. Anything that is not a legendary item itself can fall prey.
- (cost) Equipment Example
- (cost) Equipment Example
- Ryo earned: 0
- Ryo left: 0
- Total: 0
- Banked: 0
- Reset Day: --day
History and StoryEdit
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